![]() you're doing a comparison over and over and over and over, and that's surely CPU usage right!? It always processes the samples in some division of time spent.Īh, but you say. This is based on the "wall clock" (actually the reaper clock). Increasing the slider increases how long it takes to output a sample, which also increases CPU time. ![]() While (time_precise() < (start * something))( So that's what we measure: time taken, and we also get the complement: how much time is left.Īs a followup here's some code to mess with: desc:cpu + = time_precise() and that might result in an underrun (insufficient data in the buffer). If it's 1 instruction that takes 400 cycles, then time is still passing, but our buffer is not being filled. If it took 40 instructions but completed in 1 cycle, then we have lots of time to process other data before our "buffer time" has passed. What we care about is that 10 clock cycles, because we're waiting on data to be processed. So it's entirely possible that a single instruction is necessary, but takes 10 total clock cycles to finish. Modern OS's and processors have complex schedulers that may not guarantee a thread, or even instruction, gets executed in a specific order with a specific latency from call to return. We don't care how much chugging it took to get there, we care how fast it gets done. If that singular node takes 2 milliseconds processed, then it used 2 / 5.33 = 0.375 = 37.5% of the available time to process that buffer before overrun.īecause the ONLY THING that matters for seamless data streaming is no interruption. So let's say you're at a 256 buffer, 48000z sample rate. Reaper is showing the percentage of the total buffer time taken to process that node. We'd love to hear what you have produced with Reaper, but please post it in the weekly sticky. No piracyĭo not ask for or link to pirated content or pirate sites, and do not promote or suggest piracy. No unapproved commercial promotionĬommerical promotion by or on behalf of a commercial interest must be approved by moderators. If a difference of opinion becomes uncivil or unproductive, moderators may step in. We can have cooperative disagreements when we're trying to help each other. Memes and similar content are also considered off-topic. Normally €129.Posts should be related to Reaper, the digital audio workstation and MIDI sequencer software created by Cockos. ![]() Note: Requires Native Instruments Reaktor 6 full version.ĬOLLIDZ° is available until 24th of March 2022 for €99, with the discount code COLLIDZ on check-out. Many other options, including: Global Midi Transposer, LFOs, custom BPM commands, OTT compressor, random phrase generator, external input and looper, audio to gate converter.JUICE – SSB Radio and Tape Machine emulator.SHOCK – Virtual analog drum and percussion engine.GROUND – Two oscillators based subtractive synth.FRICTION – Modal synthesis strings emulator.STROKES – Percussive synth based on FM operators.Choose from classical scales and modes, set your custom tunings, or explore temperament settings and microtonal scales.Find variations to your sequences with smart position & tempo wrappers, randomization functions & powerful transposition features.And launch them manually or through a polyrhythmic sequencer. Define individual tempo signature & rhythmic rules for each note selected….Preselect the notes/frequencies you want to play, with twelve notes of polyphony.The company describes it as “a new paradigm around harmonic scores creation, melodic sequences programming, and real-time note interpretation.” BLINKSONIC° has introduced COLLIDZ°, a new Reaktor 6 instrument that features four synth engines, sequenced by a polyrhythmic program of 12 scaled or microtonal notes.
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